
D&D Name Generator - Bearfolk Druid
Bearfolk Druids are guardians of nature with deep connections to the wilderness. Drawing on the strength and wisdom of bears, they protect the balance of life and can shapeshift into fierce beasts. Their names often reflect their reverence for nature and their cultural lore.
Character Name Showcases
See how other players bring their characters to life with our AI-powered name generator and artwork creation. Generate your own character name and description and we'll create a showcase for you.

Furlak Thunderhowl
By Alexander

Rhyka Wildshadow
By Kate

Ygriwyn Ferndrin
By DndPlaybook

Bramblefoot Wyrmbane
By DndPlaybook

Krillak'Zund
By Chris

Lirael Sonathra
By David

Zephyrius Daelvyn
By Zeal

Haltrik Stonemantle
By John

Veldrin Xalthor
By Daniel

Lirael Thjorn'mar
By Min

Zylaria Venshira
By Chrono

Eryndelash
By Pieter
Other Combinations
We have over 60 different races and classes to choose from. You can mix and match them to create your own unique character name.
Classes
Races
Basic Rules
Monsters of the Multiverse
- Duergar
- Aarakocra
- Deep Gnome
- Eladrin
- Air Genasi
- Centaur
- Changeling
- Earth Genasi
- Fairy
- Fire Genasi
- Gith
- Githyanki
- Githzerai
- Harengon
- Minotaur
- Satyr
- Sea Elf
- Shadar-kai
- Shifter
- Tortle
- Water Genasi
- Yuan-ti
- Kender
- Owlin
Volo's Guide to Monsters
- Aasimar
- Bugbear
- Firbolg
- Goblin
- Goliath
- Hobgoblin
- Kenku
- Kobold
- Lizardfolk
- Orc
- Tabaxi
- Triton
- Yuan-ti Pureblood
Rising from the Last War
Guildmasters’ Guide to Ravnica
Book of Ebon Tides
POIs
Urban Areas
- Blacksmith
- General Store
- Marketplace
- Apothecary
- Magic Shop
- Bakery
- Butcher
- Tailor
- Jeweler
- Cartographer
- Stable
- Shipyard
- Fletcher/Bowyer
- Armorer
- Pawnshop
- Bookstore
- Bank
- Auction House
- Guardhouse
- Courthouse
- Town Hall
- Library
- Guildhall
- Training Grounds
- Temple/Church
- Shrine
- School/Academy
- Orphanage
- Cemetery
- Hospita
- Brothel
- Tavern
- Theater
- Arena
- Bathhouse
- Park
Wilderness
- Hermit’s Hut
- Farmstead
- Hunting Lodge
- Watchtower
- Abandoned Cabin
- Trading Post
- Cave Entrance
- Sacred Grove
- Ranger Station
- Monastery
- Shrine to a Deity
- Old Mill
Dungeons & Ruins
- Ancient Temple
- Underground Ruins
- Crypt/Catacombs
- Bandit Hideout
- Cursed Tower
- Forgotten Library
- Mineshaft
- Prison
- Alchemist’s Lab
- Thieves’ Den
- Necromancer’s Lair
- Arcane Tower
- Sunken Ruins
NPCs
Urban Areas
- Bartender
- Blacksmith
- Shop Keeper
- Herbalist
- Barber
- Merchant
- Alchemist
- Innkeeper
- Butcher
- Tailor
- Jeweler
- Fletcher
- Stable Master
- Banker
- Cartographer
- Scribe
- Baker
- Shipwright
- City Guard
- Town Crier
- Judge
- Tax Collector
- Scholar
- Priest
- Healer
- Librarian
- Guild Master
- Executioner
- Bard
- Actor
- Gladiator
- Proprietor