D&D character art of Zyphar Vaelthir, a male Shadar-kai Monk

Zyphar Vaelthir

Created By Patrik

Zyphar Vaelthir possesses a svelte, elongated frame, adorned with skin of deep charcoal, accentuated by swirling patterns of silver that mimic the night sky. His hair is a long cascade of jet-black, slicked back and interwoven with thin, silver threads. Piercing violet eyes peer from beneath high, defined brows. He is often seen clad in flowing garments of dark silk, cinched at the waist with a braided belt, and carries a simple, elegant staff carved from obsidian, topped with a single amethyst.

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Maerwyn Vale

Medium Humanoid, Chaotic Neutral

AC 12

Initiative +1 (11)

HP 40 (9d8)

Speed 30 ft.

ModSave
Str9-1-1
Int14+2+4
ModSave
Dex13+1+1
Wis16+3+5
ModSave
Con11+0+0
Cha13+1+1

Skills Arcana +4, Nature +4, Medicine +5

Gear Sickle, Herb Pouch

Senses Passive Perception 13

Languages Common, Sylvan

CR 2 (XP 450; PB +2)

Traits

Coven Hex. When a creature Maerwyn can see within 30 feet of her hits her with an attack roll, that creature has Disadvantage on its next attack roll before the end of its next turn.

Actions

Thornwhip. Melee Attack Roll: +3, reach 15 ft. Hit: 5 (1d8 + 1) Piercing damage, and Maerwyn pulls the target up to 10 feet straight toward herself.

Brew of Slumber (Recharge 5–6). Maerwyn hurls a clay flask that shatters at a point she can see within 30 feet. Each creature in a 10-foot-radius Sphere centered on that point makes a DC 13 Constitution saving throw. On a failed save, a creature has the Poisoned condition and falls Unconscious for 1 minute. The effect ends for a creature if it takes damage or another creature takes an action to shake it awake.

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