D&D character art of Zarnok Wildtusk, a male Minotaur Barbarian

Zarnok Wildtusk

Created By Dylan

A towering wall of muscle and menace, Brakus "Ironhide" Gorr is a minotaur who looks like he’s fought the ocean itself—and won. His left horn is broken clean off at the base, jagged and rough, while the remaining horn is wrapped in bands of tarnished silver and strung with small bone charms that rattle softly when he moves. His dark brown hide is crisscrossed with scars, the most prominent running from his jaw to his collarbone. He wears a heavy, salt-stained coat draped over broad shoulders, fastened with iron clasps, and a belt bristling with weapons—cutlasses, throwing axes, and a rusted boarding spike. Gold hoops pierce both ears, and a large, shark-tooth pendant hangs from his neck. His eyes burn like embers beneath a heavy brow, and when he speaks, his deep, rumbling voice carries the weight of someone who’s crushed both skulls and mutinies without a second thought.

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Maerwyn Vale

Medium Humanoid, Chaotic Neutral

AC 12

Initiative +1 (11)

HP 40 (9d8)

Speed 30 ft.

ModSave
Str9-1-1
Int14+2+4
ModSave
Dex13+1+1
Wis16+3+5
ModSave
Con11+0+0
Cha13+1+1

Skills Arcana +4, Nature +4, Medicine +5

Gear Sickle, Herb Pouch

Senses Passive Perception 13

Languages Common, Sylvan

CR 2 (XP 450; PB +2)

Traits

Coven Hex. When a creature Maerwyn can see within 30 feet of her hits her with an attack roll, that creature has Disadvantage on its next attack roll before the end of its next turn.

Actions

Thornwhip. Melee Attack Roll: +3, reach 15 ft. Hit: 5 (1d8 + 1) Piercing damage, and Maerwyn pulls the target up to 10 feet straight toward herself.

Brew of Slumber (Recharge 5–6). Maerwyn hurls a clay flask that shatters at a point she can see within 30 feet. Each creature in a 10-foot-radius Sphere centered on that point makes a DC 13 Constitution saving throw. On a failed save, a creature has the Poisoned condition and falls Unconscious for 1 minute. The effect ends for a creature if it takes damage or another creature takes an action to shake it awake.

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