D&D character art of Enara Velquith, a female Elf Warlock

Enara Velquith

Created By Victoria

Enara Velquith possesses shimmering bronze skin, adorned with swirling tattoos reminiscent of ancient runes that flow down her arms. Her long, obsidian hair cascades like a waterfall, interwoven with strands of deep crimson, suggesting her pact with eldritch forces. Almond-shaped emerald eyes peer sharply from beneath delicately pointed brows, while a waist-length cloak of midnight blue velvet billows softly around her, textured with faint patterns of stars. At her side, a gnarled staff, twisted and adorned with a glowing crystal, stands as a testament to her arcane connection.

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Maerwyn Vale

Medium Humanoid, Chaotic Neutral

AC 12

Initiative +1 (11)

HP 40 (9d8)

Speed 30 ft.

ModSave
Str9-1-1
Int14+2+4
ModSave
Dex13+1+1
Wis16+3+5
ModSave
Con11+0+0
Cha13+1+1

Skills Arcana +4, Nature +4, Medicine +5

Gear Sickle, Herb Pouch

Senses Passive Perception 13

Languages Common, Sylvan

CR 2 (XP 450; PB +2)

Traits

Coven Hex. When a creature Maerwyn can see within 30 feet of her hits her with an attack roll, that creature has Disadvantage on its next attack roll before the end of its next turn.

Actions

Thornwhip. Melee Attack Roll: +3, reach 15 ft. Hit: 5 (1d8 + 1) Piercing damage, and Maerwyn pulls the target up to 10 feet straight toward herself.

Brew of Slumber (Recharge 5–6). Maerwyn hurls a clay flask that shatters at a point she can see within 30 feet. Each creature in a 10-foot-radius Sphere centered on that point makes a DC 13 Constitution saving throw. On a failed save, a creature has the Poisoned condition and falls Unconscious for 1 minute. The effect ends for a creature if it takes damage or another creature takes an action to shake it awake.

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