D&D character art of Drosk Tangleveil, a male Halfling Rogue

Drosk Tangleveil

Created By Miclang

A deranged derro with pale, bluish-gray skin, his small, wiry frame is hunched and sinewy. His bald head is crisscrossed with faint scars, and his wide, unsettling grin reveals jagged, yellow teeth. His milky-white eyes glimmer with an unnatural cunning and madness. He wears tattered, filthy robes adorned with strange trinkets made from bones and shiny bits of metal. His bony fingers clutch a makeshift weapon—a curved dagger with a sinister gleam. His overall demeanor is both deceptively friendly and deeply unnerving, as if he's always on the edge of revealing his true, horrifying nature.

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Maerwyn Vale

Medium Humanoid, Chaotic Neutral

AC 12

Initiative +1 (11)

HP 40 (9d8)

Speed 30 ft.

ModSave
Str9-1-1
Int14+2+4
ModSave
Dex13+1+1
Wis16+3+5
ModSave
Con11+0+0
Cha13+1+1

Skills Arcana +4, Nature +4, Medicine +5

Gear Sickle, Herb Pouch

Senses Passive Perception 13

Languages Common, Sylvan

CR 2 (XP 450; PB +2)

Traits

Coven Hex. When a creature Maerwyn can see within 30 feet of her hits her with an attack roll, that creature has Disadvantage on its next attack roll before the end of its next turn.

Actions

Thornwhip. Melee Attack Roll: +3, reach 15 ft. Hit: 5 (1d8 + 1) Piercing damage, and Maerwyn pulls the target up to 10 feet straight toward herself.

Brew of Slumber (Recharge 5–6). Maerwyn hurls a clay flask that shatters at a point she can see within 30 feet. Each creature in a 10-foot-radius Sphere centered on that point makes a DC 13 Constitution saving throw. On a failed save, a creature has the Poisoned condition and falls Unconscious for 1 minute. The effect ends for a creature if it takes damage or another creature takes an action to shake it awake.

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