
Barnaby Brassbottom
Gnome, Wizard, Chaotic Good
Description
Barnaby Brassbottom is a frantic, three-foot-tall Rock Gnome who looks far more suited for a cozy village workshop than a deadly dungeon. He dresses in a colorful, rustic tweed vest with rolled-up sleeves, a fabric tape measure draped like a scarf around his neck, and a chaotic utility apron stuffed with tiny screwdrivers, chalk pencils, and clinking brass clockwork components. Resting on his forehead is an oversized pair of brass jeweler’s goggles that he constantly adjusts to flip different magnifying lenses over his eyes. He awkwardly lugs around a beautiful, silver elven rapier styled like a massive weaving needle; because the weapon is nearly as tall as he is, Barnaby has to drag the tip along the floor behind him, producing a constant, clumsy metallic scrape that completely ruins any attempt at stealth.
Backstory
Barnaby has absolutely zero desire to be an adventurer and is utterly clueless as to how his magic works. He was just a simple countryside tailor-smith until he accidentally wound a broken, ancient elven pocket-watch left in his shop, inadvertently fusing a bloodthirsty, aristocratic elven war spirit named Lord Alistair directly to his soul. While Barnaby’s personal spellbook is just a messy, dog-eared shop order ledger, the spirit has violently rewritten the back pages with glowing, geometric elven runes. Barnaby spends his time panicking, sweating, and trying to hide behind his own mirror images, entirely unaware of the massive mechanical potential that makes him an untouchable, walking bunker.
Backstory NPCs: The Catalysts of Your Chaos
Every great D&D character needs a few people from home to ground them (or complicate their lives). Here are three NPCs that tie perfectly into your level 5 start:
1. The Demanding Customer: Lady Aurelia Sunstrider
She is the wealthy, incredibly snobbish High Elf noble who originally brought the rusted rapier and the broken clockwork pocket-watch into your shop. She told you it was a "family heirloom" and demanded it be cleaned and repaired by the following Tuesday.
The Hook: You accidentally activated it, fusing the spirit to your soul. Now, Lady Aurelia is hunting you down across the sword coast. She doesn't care that you are possessed; she just wants her grandfather’s watch back, and she is furious that a "filthy little country tailor" is wearing her family heritage.
2. The Concerned Business Partner: Bramble "Button" Stoutfoot
Bramble is a level-headed, no-nonsense Halfling who runs the financial side of your tailor shop. While you were busy inventing self-threading needles, Bramble was actually making sure the rent got paid.
The Hook: When you accidentally blew up half the shop activating the artifact, Bramble grabbed your order-ledger (your current spellbook), shoved you out the door, and told you not to come back until you fixed your "magic problem" because you were ruining the shop's insurance rates. Bramble still sends you frantic letters via courier demanding to know where the missing wool shipments are.
3. The Judgmental Mentor: The Spirit of Lord Alistair
The actual elven warmage trapped inside your soul. He cannot manifest physically, so he speaks directly into your mind (and takes over your muscles during Bladesong).
The Hook: Alistair is a legendary, pristine warrior who is utterly horrified that his grand martial legacy is tethered to a tiny, sweaty gnome in a tweed vest. He spends your short rests constantly criticizing your posture, your terrible taste in fashion, and the fact that you use his legendary combat manual to write down grocery lists.
Personality
The true comedy of Barnaby happens the moment initiative is rolled and his panic response triggers his "Bladesong." Instantly, a loud click-clack echoes as his brass goggles violently snap down over his eyes, their lenses spinning rapidly while the fused pocket-watch begins ticking at a deafening, hyper-speed rhythm. His slouching, clumsy posture immediately snaps perfectly rigid as the spirit overrides his muscles, forcing his tiny gnomish limbs to dance through the battlefield with terrifying, clockwork-precision elven fencing. As Barnaby is forcefully driven to slide through enemies' legs and deliver lethal, thunder-infused sword strikes, his face remains twisted in absolute horror, and he loudly apologizes to his victims in a high-pitched, sobbing voice: "I am deeply sorry about this, my gears are driving themselves!"
